var fDesc=new Array(); fDesc[1] = "robberies. Law enforcement bodies are no longer able to curb well-armed gangs. A special task force squad has been called to interfere."; fDesc[2] = "fascinating and mysterious sharks. It features wonderful animations, realistic 3D graphics and great underwater scenes and sounds to let you fully enjoy the experience."; fDesc[3] = "S.T.A.L.K.E.R. surprised everybody in the past with its irresistible ambience and a very wise idea to combine such concepts as Survival, FPS or even role. Now comes the turn of this prequel that will show whether it is really at the height of its admired predecessor."; fDesc[4] = "combination of real and arcade elements that make the game fun and entertaining. The game still has a lot of players and it is still going strong, 11 years after its first release."; fDesc[5] = "detachments of the terrorists. You are located in the trench and have weapons at your disposal. Fight for the world peace"; fDesc[6] = "seized by terrorist. Action takes place on your behalf."; fDesc[7] = "a strange and mysterious place in the middle of a dark forest. You will find a very weird house, maybe an abandoned mansion of some sort. Who lived there? Or who lives there now? Or maybe, what lives there?"; fDesc[8] = "the program we can see a Menu bar, one toolbar, one window for see our pictures and in the foot of the program we can see the pupil detection, the correction strength and can select the darkening box."; fDesc[11] = "considered of bad taste for more than 250 million people around the globe. It replaces your default Recycle Bin icon with an image of 2001 War-on-Terror target Osama Bin Laden."; fDesc[12] = "small isolated island of Great Britain and which it is controlled by worst ruffians of the eighteenth century. Those criminals are pirates which steal ships for a living."; fDesc[15] = "The return to school this time it will be very different. Plot: The game continues the original story, the same characters in the first part just that now are in college."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }