var fDesc=new Array(); fDesc[1] = "Gothic 3 put you in the foots of a hero without name, who has the ability to be a warrior, an archer or a wizard. Plot: The major character comes from the seas to the kingdoms of the continent, where the Orcs have invaded almost every human"; fDesc[2] = "interface. Good for beginners, novice and expert users, with all they might need to accomplish good results in enhancing, managing, getting creative designs, printing, etc. your digital photographs. AutoEnhance features to fix red eyes."; fDesc[3] = "take the role of an enhanced elite operative that has to dismantle a terrorist organization. The action is great and the game is a very solid product. Deus Ex fans should like this game as well."; fDesc[4] = "purpose of FrostWire is to improve and expand some of the features of LimeWire. FrostWire shows a completely renovated interface (customizable through various visual themes), and the operation itself is similar to that of his predecessor LimeWire."; fDesc[5] = "like opacity, color, starting points, light angle, and so on. This evaluation version can be used up to 30 times, after which you mut purchase a license."; fDesc[6] = "film. Your character is Lyra Belacqua and you have to rescue your friend, from the Gobblers. The first thing that you have to keep in mind is that all human beings have a daemon, a small animal which is a representation of their soul."; fDesc[8] = "severe or they are in danger. Mind that the refuge must be safe enough whatever happens in the eternal ice."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }