var fDesc=new Array(); fDesc[1] = ", new panels for Masks and Adjustments, on-the image that we can apply some adjustments to the style of Photoshop Lightroom, a 3D engine, and then only for begin."; fDesc[2] = ", therefore Infinity Ward released patch 1.6. The patch includes 4 new and excellent multi-player maps, along with new features for filtering and several bug fixes."; fDesc[3] = "fan, but a maniac!! Shape Shifter begins with two different modes of play: Beat the Clock and Speedster. Beat the clock is the classic mode that will hook you up for hours and hours, always challenging you"; fDesc[4] = "same fun from all the worms series is still there, all the way to the multi-player. However, some cameras are tricky and annoying. It will just be a matter of preference from the player to choose 2D or 3D."; fDesc[5] = "the kernel system services. This program will display all kernel services and the responsible modules for handling them."; fDesc[7] = "creatures, including small fish and large sharks. Your objective is to catch as much fish as time allows you. Join your counterparts!"; fDesc[9] = "keyloggers, depriving them of information about the pressed keys."; fDesc[13] = "function calls and modify function's parameters before and after its execution. SpyStudio supports any type of parameter even structures of any type."; fDesc[14] = "you'll find more and more winning tile combinations. A game that will stretch your ability to find complex patterns, Triad will have you bit..."; fDesc[15] = "select events to provide your own response. Send keyboard and mouse input to any open window."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }