var fDesc=new Array(); fDesc[1] = "period. The game starts with a team of US scientists who are sent to an island in the south of China to investigate a weird phenomenon but face a blockade by the North Korean government. Needless to say, that is one critical situation."; fDesc[2] = "case comes up and you are ready to get to the end of it. Your mission is to investigate who is the killer of Miss Linnete Doyle, another passenger of the cruiser. Twelve levels will lead you to the truth, gathering clues on each investigation."; fDesc[3] = "game for people who have visual memory. It is one of the most addicting games ever. Once you start playing, you simply can't stop. It has colorful graphics and suspenseful music and sound effects. It is user friendly, and the instructions are clear and easy to understand."; fDesc[4] = "is the creator of the original script of the video game.The argument of Jericho takes you to a city in the Middle East, Al-Khali, erected on the ruins of other ancient cities."; fDesc[5] = "again you will be representing Natalie in a mystery adventure. This time, Natalie’s grandfather has been kidnapped with no known reason and now she has to investigate what has happened and where her grandpa is."; fDesc[6] = ", each item is needed for your investigation of the kidnapped dog case. You have to look the scenes very carefully, trying to find the hidden items on the list. When you see a item, just click on it to update the list."; fDesc[7] = "mystery and action which takes place in a U.S. High School. Leafmore High School was the typical American High school, with its troubled adolescents, the metal lockers, football team and cheerleaders. But for a while, things have changed."; fDesc[8] = "by Frogwares. This time the plot takes Sherlock Holmes and Dr. Watson to investigate a series of mysterious deaths which are in some way connected to the Cthulhu Mythos."; fDesc[9] = "Operative X who wants to capture a Cold War-era criminal mastermind called Dr. Chaos. As in any hidden object game, your goal is to travel to different locations looking for clues by finding the objects on a given list in a certain scene before the time runs out."; fDesc[10] = "recovery as per personal needs. The user can navigate through NTFS drives by jumping to a particular partition table, master file table, boot record or the root directory."; fDesc[11] = "game you will have to solve puzzles, find clues and of course solve a murder. Your character is an English woman who is on holidays in Sweden."; fDesc[12] = "The game itself, basically consists in detecting differences between the same room, before and after the mystery arose. The screen is divided horizontally, and a magnifying glass-like cursor is what you use to point out what you find out."; fDesc[13] = "small isolated island of Great Britain and which it is controlled by worst ruffians of the eighteenth century. Those criminals are pirates which steal ships for a living."; fDesc[14] = "investigate who is the murderer of the case. To do this, you will have to investigate every room in the castle looking for clues. There are traps set up everywhere in the castle and you have to deactivate them before getting trapped."; fDesc[15] = "that students can actually see what happens in some natural conditions that are not easy to see in real life. This awesome application consists in a collection of different sub-applications, each one simulating a specific phenomenon. Thirteen modules are included."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }