var fDesc=new Array(); fDesc[1] = "will be able to convert any unit of measurement into another on the same group. For example, you will be able to convert from centuries into hours when you are using the time converter."; fDesc[2] = "participate. You can customize your cars and buy new ones. With several different events and game modes, this game is a car-junkie's dream."; fDesc[3] = "viscosity. Work with feet and inches. Formatting and clipboard features. Excludes archaic units."; fDesc[4] = "one into another. All you have to do to convert from one into another, is select input and output units of measurement, then type any number and the program will automatically display the result on the output unit of measurement spot."; fDesc[5] = "of commonly encountered engineering problems. Engineers have to work over and over again with a wide range of formulas, constants and algorithms, so it’s very convenient for them a library that provides quick access to all those important information and tools."; fDesc[6] = "tribes for supremacy. The game is completely multi-player and it has very nice features for team-play. It is still maintained by the TribesNext community that handles the master servers for the online game."; fDesc[7] = "on the Torque Game Engine, giving it a lot of support and flexibility. It is easy for people to start using it but knowing what you are doing makes things a lot easier."; fDesc[10] = "way. You are Torque, armed with a deadly arsenal and your last shred of sanity, condemned to wage war against horrific monstrosities in a bloody battle for revenge against a hidden mastermind who holds the keys to your past..."; fDesc[11] = "creations in even more detail. Anyone interested in developing their own commercial quality games will benefit from trying the Torque Game Engine Demo 1.5 which provides you with everything you need to get started."; fDesc[12] = "pandemonium. Play solo against brain-hungry bots or go head-to-head against other online."; fDesc[13] = "spheres. The more rays you catch the faster you progress. However, the game is not a music sync game as it claims to be. And this proves to be the game's downfall."; fDesc[15] = "can use the engine to create your own games. The engine is pretty stable and you get all the tools you need. With a large community already using Torque, this is an option to consider for all independent studios."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }