var fDesc=new Array(); fDesc[1] = "case comes up and you are ready to get to the end of it. Your mission is to investigate who is the killer of Miss Linnete Doyle, another passenger of the cruiser. Twelve levels will lead you to the truth, gathering clues on each investigation."; fDesc[2] = "its own priority settings: high or low priority, planned work, approved work, etc. Well, this is useful if you have a lot of folders and you need to easily recognize the folder that you are working on."; fDesc[3] = "creatures and spun a web over their kingdom. You must solve 60 puzzles to break the spell and return the land to sunshine."; fDesc[4] = "into an army capable of annihilating the Allies once and for all. Battling alone, you're on an intense mission to pierce the black heart of the Third Reich and stop Himmler -- or die trying. Fighting in advanced team-based multiplayer mode, you'll wage your own WWII in an all-out Axis vs. Allies contest for frontline domination. Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing."; fDesc[5] = "get mines, lasers, nuclear bombs, piranha, lightning, insulators, infectors, ball lightning, homing lasers and more!"; fDesc[6] = "from the game board. Some of the tiles conforming the game board are made of gold. You have to collect all of the gold tiles on the game board to complete the level. To do that, collect gold tiles by removing the objects on top of them."; fDesc[7] = "allows us to perform a task, as if we are in real mode, but all the new files, downloaded content, change of configuration and so on will only exist in the virtual world. While working on a virtual mode we are protected from external attacks, threat and so on."; fDesc[8] = "puzzles, but with a darker and deeper tone. Unlike many hidden object games, Return to Ravenhearst allows you to freely roam from room to room, add items to your inventory that can be used later to unlock new areas or solve puzzles, and investigate objects of interest in a scene."; fDesc[9] = "developed by TimeGate Studios (instead of Monolith Productions developers of the original F.E.A.R.). Extraction Point requires the original game to be installed and played."; fDesc[10] = "vertical inclines, killer jumps, and sharp bank turns. The player will jam through giant snowflakes and charge big tables. The program will install WildTangent console in order to properly run SuperJam. This console may be needed to run other WildTangent games, too."; fDesc[11] = "between the rebellions and the empire, which is based on the Star Wars: Return of the Jedi film. Players should fight against TIE Fighters, Star Destroyers, TIE Interceptors, and finally, Executor – a Super Star Destroyer"; fDesc[12] = ", demos, prototypes, simulations, and eLearning courses for the web, Mac and Windows® desktops, DVDs, and CDs. Integrate virtually any major file format, including video created with Adobe Flash® software and native 3D content, for the greatest return on your creativity."; fDesc[14] = "adventure, Mina, suffers a helicopter crash and then she realizes that she's trapped on a mysterious land, with very few resources. Most of the puzzles have multiple solutions, which makes the game something more than mere guesswork."; fDesc[15] = "The return to school this time it will be very different. Plot: The game continues the original story, the same characters in the first part just that now are in college."; function tCollapseAll(maxID) { document.getElementById("alls_action").innerHTML = "Expand descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("desc_" + id)) tShowHide(id, 2); } } function tExpandAll(maxID) { document.getElementById("alls_action").innerHTML = "Collapse descriptions"; var id=1; for (id=1; id <= maxID; id++) { if (document.getElementById("more_" + id)) tShowHide(id, 1); } } function tShowHide(id, show) { var s = document.getElementById("more_" + id); if ((s.innerHTML!=fDesc[id] || show==1) && show!=2) { s.innerHTML = fDesc[id]; } else { s.innerHTML = '...'; } }